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About Me

Have you ever looked at something in the world around you and seen the math contained within it?  Have you ever watched tv, a movie, or a video game and got excited by how you could use it in your classroom?  Do you look at a concept that you have to teach and imagine what game could make the content exciting and memorable?  If you answered yes to any of these questions, then I would imagine that we would be fast friends because we think a like.  If these questions do not sound like you, then please imagine yourself thinking that way as you explore my portfolio. Perhaps my portfolio may spark some beginnings of a game in your mind.

 

 

 

 

 

 

 

 

 

 

 

I am a gamer, mathematician, scientist, dancer, reader, thinker, geek, and life long learner.  Like any Complex Adaptive System, I am more than the sum of my parts.  Most people shake their head in disbelief when they hear that I am completeing my second Masters degree, followed by the single question "why".  The simple answer is I wanted to learn about Serious Game Design so I found a program that allowed me to learn the mechanics as well as practice game design.  This was an opportunity to further my learning because I did not feel that I had completely finished what I started with my first Masters degree.  While I do not feel done, I do feel that another Masters Degree or an Educational Doctorate is a fair ways in the future.  I need some time to just practice designing games and iterating until I feel they are right for my classroom.  I believe that it is important as teachers to keep learning, not only for ourselves and our teaching practice, but to model what a life long learner looks like for our students.  

 

When I am not in teacher mode, I love to play role-playing games with my friends.  We play Dungeons and Dragons, Pathfinder, Star Wars although there are some game nights where we just play board or card game.  It is especially interesting because our group contains two University Professors, a Biologist, an Oil and Gas Chemist, a Math PHD student, a Business Manager, and myself.  If you never have had the opportunity to join a role-playing group on a table top adventure, I would highly encourage you to try it out.  Please read the article below on Complexity and Gaming, to get a better understanding about how many math and life skills role-playing really provides.  

 

Please enjoy browsing through my portfolio, and exploring how I see the world of education.

 

Amy

Teachables

1. Mathematics


2. Science

3. French as a Second Language


4. Health


5. Basic Coding / Computer Applications


 

Complexity science is a relatively new field in its application to education (Davis & Renert, 2009; Davis & Simmt, 2006; Renert & Davis, 2010) but it has long been used in various fields including the field of ecology.

Looking back, I can trace my understandings of a complex adaptive system, outside of my family, to starting an activity at age eight. At eight, I became part of a group of people participating in an activity that required me to:

 

  • read a vast quantity of material at a fine detail level of comprehension,

  •  cooperate with up to 7 other people at the same time,

  •  learn to support others,

  •  learn to value the unique qualities and contributions of others,

  •  learn to put the good of the group before the good of myself,

  •   recognize that a group of people all aligned to the same goal accomplish more than they could alone,

  •  pull my own weight,

  •  ask for help when I needed it  and offer help when it was time to reciprocate,

  •  accurately communicate my needs and what I was going to do,

  •  create supported arguments to argue both for and against a proposed action,

  •  continually integrate new information into an existing understanding,

  •  understand tactics and advantage,

  •  map accurately using scale factors,

  •  convert units,

  •  use metal math,

  •  understand probability,

  •  use my imagination,

  •  and slay dragons. 

 

Right up to the slay dragons most people are asking “where can I sign up myself or my kids”? However, the slaying of dragons can be controversial for some people.  Dungeons and Dragons, as well as most other fantasy roleplaying games, has received a lot of bad press (Dungeons & Dragons controversies, 2013) because people focused on the killing of monsters instead of the highly complex system of gaming inherent in the game. 

 

Anecdotally, I know my mother was always challenged by other parents and community members when she stood up for my brother’s and my right to play D&D and other roleplaying games.  The reasons she would list would be many of the above ending with I know where my children are, what they are doing, and with whom, can you say the same?

 

I cannot imagine that any parent, grandparent, or teacher would say,” No I don’t think my son/ daughter/ grandchild/ student would benefit from that list of skills.” I know, as a teacher, I could never honestly say that those skills were not the ones I was hoping all of my students would leave my class with.

 

 

 

 

Davis, B., & Renert, M. (2009, November). Mathematics for Teaching as Shared Dynamic Participation. For the Learning of Mathematics, 29(3), 37-43.

 

Davis, B., & Simmt, E. (2006). Mathematics for Teaching:An Ongoing Investigation of the Mathematics that Teachers (Need To) Know. Educational Studies in Mathematics, 61(3), 293-319.

 

Dungeons & Dragons controversies. (2013, May 24). Retrieved from Wikipedia The Free Encyclopedia: http://en.wikipedia.org/wiki/Dungeons_%26_Dragons_controversies

 

Renert, M., & Davis, B. (2010). An open way of being: Integral Reconceptualization of Mathematics for Teaching. In S. R. Esbjörn-Hargens (Ed.), Integral education: New directions for higher learning. Albany, NY: SUNY Press.

Complexity and Gaming
Complexity and Gaming
Favourites
  •  Latin and Ballroom Dancing

 

  •  Role Playing Games in person

 

  • Role Playing Games Online

 

  • Reading Science Fiction and Fantasy

 

  • Watching Movies  

 

  • Soccer

 

  • Going to Watch Live Theatre

 

  • Learning to Use New Computer Applications

 

  •  Designing Serious Games for my Classroom

 

  • Reading new works in my field

 

 

Extra Curriculars

1. Soccer


2. Robotics Competition Team

 

3.Stage Manage School Play

4. Girls' Club


5. Homework Help


6. Math Competitions

 

7. Dance Club

 

8. Science Fair

 

9.  Dungeons and Dragons Club

 

10. Student Awards Committee

 

11.  Graduation and Yearbook Committees
 

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